![]() Sega Genesis game Master of Monsters (1991) tested. You can literally play for days straight and not discover all the cool and unique monsters you can create. Master of Monsters is a turn-based strategy game developed by SystemSoft for the MSX and NEC PC8801. Sega mega drive Japan master of monsters complete in box Japanese language Genes. ![]() The game's saving grace is its sheer depth. Everything is made all the much worse with a horrible interface, outdated graphics, hard-to-read menus and displays, and other little annoyances (like not being able to see the damage done in fights if you choose to skip the battle animations). The slow pace gets slower if you want to really maximize your battle efficiency (that is, taking the time to do stuff like equipping your monsters, matching up the properly aligned monsters, experimenting with monster fusing, etc.). When you get a decentsized army going, you can see how a turn can take quite a while to complete. With each turn, you have so many things you can do: summon monsters, move monsters, cast spells, fight, etc. The game crawls along at a wounded snail's pace. Because of the above factors, not too many people are going to get into Master of Monsters. Blind because the graphics look like they came straight out of the '70s. Detail-oriented because the game involves plenty of micromanagement. Patient because this turn-based game is extremely slow-paced. Next, you will be given all the possible commands you cangive with a brief description of what those commands are. Master of Monsters is a great game for the patient, detail-oriented blind man. First you will be given an explanation of choices you have forplaying the game. While flying monsters can move freely, most of the other monster have a preferred terrain type (lizards move best in water etc.). Furthermore, their movement is affected by different terrain types. For example some monsters can execute long-range attacks, some have strong magic attacks but are physically weak. Your wizard and monsters gain experience from fighting and your monsters' abilities differ largely from one-another. Your aim in every battle is to defeat all other wizards and thus conquering the land (In the campaigns you only have a limited number of turns to do so). Which monsters you can summon and which spells you can use depends on which wizard you have chosen. In battles, you can summon different monsters and cast spells. You can also play all maps individually with up two four human players. I still regret selling it.You can play in two campaigns against the computer which requires you to defeat the enemy wizards on all maps and allows you to take all units that have survived a battle into the next one. you won't regret trying Master of Monsters out. Download this stock image: Master of Monsters - Sega Genesis Mega Drive - Editorial use only - 2BJ50HW from Alamys library of millions of high resolution. So many people overlook this game simply becasue it was on the Sega Genesis and got very little fame due to it being almost a soly Japanese game, but belive me whn I say this: More strategy games need to be based like this one. During the campain run, all of your monsters that survived the level with you will continue onto the next one, meaning if you have the level 4 King Dragon, it will help you anialate anything on the next round and so on. You start yout turn with some magic regained, and that magis is used to summon different kind of monsters and use spells that can help your monsters or harm your opponents. As monsters fight and destroy other monsters, they gain experience, which after so much is gained, they level up and evolve into stronger monsters. The game consists of you taking turns against either computer or player enemies summoning monsters used to destroy the opponent (s). While it never had the same success as its SystemSoft stablemate Daisenryaku, the game garnered a loyal following. It was ported to a variety of consoles and PCs including the PC Engine CD, NEC PC9801, and Sega Genesis/Mega Drive. Monsters can fight by being adjacent to the enemy, either with a range or melee attack, and the opponent counters the same, if they dont die by your hit first. Master of Monsters is a turn-based strategy game developed by SystemSoft for the MSX and NEC PC8801. Across the map are towers that you can take over by placing one of your monsters on to increase your cap on the number of monsters you can summon, but remember that your opponents can do the same. The game consists of you taking turns against either computer or player enemies summoning monsters used to destroy the opponent(s). Based on a Hexagon grid, You basicly control a Master, that in turn controls monsters and magic. If you are looking for a 'Diamond among coals' in strategy games, then this game will make you satisfied. Master of Monsters (Sega Genesis, 1991) 59.99 Free shipping MASTER OF MONSTERS 1991 Authentic Sega Genesis 44.99 + 5.
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